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BIT.TRIP Runner 2 Review
- Updated: February 23, 2013
Title: BIT.TRIP Presents… Runner2: Future Legend of Rhythm Alien
Publisher: Gaijin Games
Developer: Gaijin Games
Genre: Action, Indie
Players: Single Player, Online Leaderboards
Platforms: PC/XBLA/PSN/Wii U
Gaijin games did something to me with the first BIT.TRIP Runner game that my brain seemed to lock away in a dark place to never be heard from again. No it wasn’t a bad game, it was actually great, however BIT.TRIP has the snide ability to turn a grown adult man into a red faced cursing blithering idiot as if he was a 12-year-old getting noob tubed on Call Of Duty. I’d forgotten about all of these side-effects before stepping for back in the BIT.TRIP world for the shiny rainbow looking….wait for it…’BIT.TRIP Presents… Runner2: Future Legend of Rhythm Alien’, a perfectly reasonable catchy memorable title for a game.
Booting up the game for the first time all I had were happy thoughts, look at all the wonderful colors, listen to that hilarious narrator (the legendary Charles Martinet), take in all the happy music. The first BIT.TRIP Runner was a bright and colorful game, but this blows it out the water, and this became immediately apparent during the intro. Production value looks through the roof, everything is very fresh, and may take the award for my favorite presentation of menus and intro ever. Anyway, enough of talking about menus, I’m sure you all have jobs to be getting to and pets to feed. To describe the game to someone that’s never seen or heard of it, it’s Temple Run, but side scrolling and not shit….yep, it’s good unlike Temple Run, which is shit. The odd looking tube thing you play as is named Commander Video, obviously. You have no control of your movement because he runs all by himself, and your job is to avoid obstacles by jumping, sliding, smashing and gliding. You’ll also need to use these same skills to get all dem collectibles, and trust me you’ll be wanting to get them all, not for any good reason either, it’s game crack.
Starting you off gently with just some light jumping everything seems brilliant and as if the world is a wonderful place full of nothing but wonderful people. It’s not long until you’re weened onto gliding and then sliding, and at this point i was comfortably handling everything the game could throw at me giving me the false sense of security and me thinking to myself wow I’m a fucking God! Twenty minutes later I wasn’t a God, I was a bitch, my sense of security had been smashed and the game was sticking it’s middle finger in my face and laughing manically. The difficulty ramps up as more obstacles are thrown at the player and less time to react to them, but god damn is it addicting. The game does a brilliant job of slyly nudging you forward, the difficulty is stern but fair. The only complaint i could really bring up regarding said difficulty is how busy the screen can get. It’s not in the design of the game to put these obstacles in your path, it definitely feels like a consequence to the enthusiastic effects that pop up telling you how brilliant you are. The number one example being checkpoints, as you can choose to jump over them gaining you bonus points but costing you that checkpoint. When this happens the screen gets busy for a second or so and many a time it’s caused me fail at no fault of my own.
Gameplay: Aside from a few frustrating moments where it felt like I press jump and the little guy didn’t jump, BIT.TRIP Runner 2 plays brilliantly, everything feels fresh with oodles of charisma. (oodles? really Dan..?)
9 Rainbow Charles Martinets
Graphics: It’s colorful, very colorful, and it works so well towards giving the game such a sweet flavour, keeping you smiling and always wanting more. There seems to be a few jaggies some pretty obvious places but this doesn’t do much to take away from the overall aesthetic.
9 Rainbow Charles Martinets
Sound: The BIT.TRIP series of games have been famous for their stellar soundtracks, but this entry really knocks it out the park. The audio gels with what’s going on in the screen giving the player the feeling that that are ones creating the music. The game does a great job of not letting the music take center stage, and just letting it be a key member of the supporting cast. Even though there’s much music to be heard, much of it kind of sounded the same to me, not necessarily a negative point however.
8.5 Rainbow Charles Martinets
Replay Value: I couldn’t ask for more content from this game, it truly has it all. A ridiculous amount of levels and reasons to play each of them multiple times, hidden items, unlockables and it just never gets boring.
10 Rainbow Charles Martinets
Overall Score: I went into BIT.TRIP Runner 2 without many expectations, the first game was great but not exactly memorable. It takes but 10 minutes to drill home just how fantastic this sequel is, it’s proudly paraded in your face from the get-go, and rightfully so. It will make you swear with brief frustration at your own silly mistake. You’ll feel joy, determination and relief, and everything compliments each other remarkably well. At $15 many people may see trailers and screenshots and feel it’s too much to pay for an indie game, but if there’s ever been more value packed in $15 than BIT.TRIP Runner 2, I haven’t seen it.
9 Rainbow Charles Martinets